The Hibernator Alpha 0.7.2

Alpha 0.7.2 is here as promised! This update adds two new creatures, more accessibility, and a lot of fixes! Alpha 0.7.3 will be the follow-up for this, as I’ve split A0.7.2 into this part and A0.7.3!

Additions
– Added title_3.ogg, by Henry_T
– Added why_am_i_fighting_this_sentient_computer_from_nineteenninetythree_anyways.ogg, for Why Am I Fighting This Sentient Computer From Nineteen-Ninety-Three Anyways? It Wasn’t Supposed To Exist But It Does And Now It Has Ruined Everything And Now I Am In This Facility When I Should Be Celebrating Spring In Twenty-Fifty-Nine, by 59
– Added Squirrel – Bring back the pinecone for it (Squirrel texture by Bigmacthealmanac (CC BY-SA 4.0) on Wikipedia)
– Added “A Squirrel?” Achievement (complete a Pinecone Quest)
– Added “Squirrel Friend” Achievement (complete 5 pinecone quests)
– Added the Wimpy Cat – Randomly wanders
– Added Ming in the Credits for playtesting and giving feedback
– Added ability to double the credits scroll speed by pressing Space
– Added an Achievement notification queue
– Added an FPS Counter in the Status panel
– Added a Light Level Indicator in the Status panel
– Added a Reduced Motion setting to reduce all UI motion
– Added Keyboard Menu Navigation support

Changes
– Custom Mode Run Setup settings are now tabbed
– Generator fails now no longer heal the Hibernator
– Improved the [REDACTED] system
– Improved the WebGL Renderer
– Respawn now preserves Generator fail count
– File-based sound effects now quiet based on distance
– Reload now changes the “Bullets: X/Y” to “Bullets: RELOADING”
– Canvas background now uses #f800f8
– Bug Reporting now includes more fields
– Reorganised Credits screen
– Improved and reworked Core-related Achievements’ logic

Fixes
– Fixed some issues with some UI elements not being selectable when using controller navigation
– Fixed some issues with mis-selecting UI elements or selecting UI elements that are not on the screen when using controller navigation
– Fixed an edge issue that would spawn Hibernator at one HP
– Fixed Hibernator damaged amount carryover across levels
– Fixed pagination mismatch
– Fixed edge case that resetting inventory would miss Backpack bonus slots
– Fixed Maze Navigator Achievement logic error
– Fixed Achievement stat tracking errors
– Fixed Achievement logic errors
– Fixed Infinite Levels mode miscounting stats
– Fixed Single-Hibernator spawning Teddy and Drones
– Fixed Teddy’s reward not respecting custom values
– Fixed missing file extensions
– Fixed enemy bullets damaging D.A.V.E.
– Fixed silent melee and shield robot hits
– Fixed audio reset not resetting Mute
– Fixed player getting stuck in exit door tile
– Fixed xLarge font size cropping UI
– Fixed stale vending machine prompts
– Fixed logging not enabled
– Fixed the “Back” gamepad button broken
– Fixed muting not muting generator hum
– Fixed rebind bug with digits
– Fixed exploit
– Fixed a couple of bugs in Dev Tools

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