Alpha 0.7.1 is here with 2 new items, a new mode, and a lot of fixes!
Oh, and Halloween and the One Year Anniversary is coming up, I might do something special 🙂
Additions
– Added Smoke Bomb: A concealing cloud for 8 seconds
– Added PTRI Handheld Alarm: Draws Hibernator and Teddy to its position for 10 seconds
– Added Flood Generation Type: A flooded facility. Player speed * 60%, Hibernator speed * 90%, Scrambler Drone radius 1.6x, appears in Classic-Like levels 3+, Survival, Custom
– Added Coin Rush Mode
– Added 3 Coin Rush Mode Achievements
Changes
– Renamed Utility Drone to Custodian Drone
– Custom Mode now has improved Cascading Style Sheet
– The boost achievement renamed from “Cartographer” to “Super Cartographer” to resolve the display conflict with the cell-visiting “Cartographer”
– Changed top-left HUD elements to use a list
Fixes
– Fixed invisible exit door on classic-like modes
– Fixed crash that would happen if a save file was corrupted
– Fixed hardcoded minimap exit marker
– Fixed hardcoded keypad prompt
– Fixed an achievement counting frames instead of tiles
– Fixed Three.js Renderer dead call
– Fixed Validate Path unverified curve
– Fixed generator ghost in exit path
– Fixed fallback non-existent color key
– Fixed internal code documentation error