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Enchantia II

 

Have you read Enchantia: legends and tales of good and bad? Well if not, you should. Otherwise you wonโ€™t know how to join in with Enchantia II, will you?

Enchantia II is designed to be a chance for everyone who uses ๐Ÿ„ to work together, unleash their creativity and have fun. Plus improving the overall story of Enchantia.

The basic premise: a few characters from Enchantia are going to a new continent/island (which will be created by everyone joining this project) and a new story will take place mostly in this new setting.

Based on the process of making Enchantia I, I have designed a process of creating Enchantia II:

1. Create and share characters.

2. Split into groups and design different areas of the new map in groups.

3. Piece a story together (we might not do character arcs this time, in Enchantia I we got a bit too focused on our character arc).

4. Decide who should write which chapter/chapters.

5. Write Enchantia II.

6. Edit, proofread, make sure the transitions between chapters arenโ€™t too sudden, generally make it better, etc.

7. Add illustrations and cover.

Thatโ€™s about it. Since we donโ€™t get scores on this, itโ€™s a bit more free than Enchantia I. Of course there are rules.

1. Keep other peopleโ€™s ideas in mind when you develop your own.

2. The story has to fit together better than Enchantia I. Probably not difficult to achieve.

3. No more than 3 characters per person. One should be emphasized much more than the others.

4. All ideas are equal.

5. Donโ€™t make your character kill everyone elseโ€™s characters or anything like that. Be relatively nice and respectful.

6. DONโ€™T BE INAPPROPRIATE.

If we encounter any problems I may add more rules. You should be able to judge what you should not do without any rules. Remember the aim: create a fun story for all.

Welcome to Enchantia II. I look forward to seeing your ideas.

 

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