Please post in the comments:
- What new items would you want me to add in The Hibernator
- Any bugs you’ve occured while playing
- Any tweaks/improvements on existing mechanics
- Any new mechanics/stuff
- Anything else
Thanks, I really appreciate the feedback! 🙂
1. I thought a good idea would be to have a ‘hibernate’ button. Not sure how it would fit into the game play though. Maybe the player can pick up a bottle of sleep medicine and a tranquilizing dart and if they collect both items that would activate the ‘hibernate’ button?
hmm… I would consider it, but how would it integrate with the gameplay though? And would it be on the GUI or a specific button in the maze? I need more detail. But thank you for submitting some feedback! 🙂