Additions
– The Eye – A stationary observer. Appears on Level 2+ on Classic, Speedrun, or Infinite Levels Modes. Has a 90 degree vision cone, and it rotates when idle. It’ll lock onto you when you’re spotted, and when it sees you for more than 3 seconds, it’ll alert The Hibernator. Don’t worry, you can blind it using the Flashlight! Though it’ll cause your Flashlight to go through a strange warp, making it use twice as much of power. It’ll also be blinded after you finish shining it by 1.5 seconds. You could also shoot it, it will take 3 Bullets, but it’ll get rid of it (don’t use Darts), and also drop a Battery! Wonder what’s that have to do with the lore?
– Batteries – A new item! When used, charges 40% of battery in your Flashlight instantly! 2 are also guaranteed to spawn in each level!
– Single-Hibernator Mode: New mode! exactly like Classic, but no other enemies apart from the Hibernator!
– Added a new PDWGS Structure: Pod Room
– Added one secret
Changes
– The Flashlight now has a battery! It has a percentage meter, telling you how much power is left. Don’t use it too much, it’ll be forever off if it reaches 0% untiil recharged! The UI also shows a percentage. It’ll flicker when <20%, and give a warning when <15%!
– I’ve renamed the Hibernator’s internal name from “enemy” to “hibernator”. I don’t know why I didn’t think of that earlier…
– You can now finally select the generation type in Survival mode!
– Added Arthur in the credits as a thank you for feedback