Dropping 0.5 today! Originally planned for yesterday, I got delayed because a critical bug appeared, so here it is!
Additions:
– Added foundation and simple power up system
Changes:
– Random weather now appears from level 1, previous was level 3
– Fog is now 10x stronger
– Made the obstacles actually resemble rocks
– The game will now clear all special effects, bosses and sprites when beginning/ending a round
– Added more time to last 3 bonus rounds
– The game will now disable player input when finishing a round and re-enable it when new round starts
– Further balanced gameplay
Fixes:
– Fixed sometimes when shooting the firework won’t spawn
– Fixed Cluster Pop firework spliting into 3 smaller fireworks issue
– Dragon Burst now is more heavier
– Fixed game is not being reset properly after quitting or winning/losing
– Fixed firework particles sometimes overshoot
– Fixed sometimes there is situations where the firework selection box doesn’t appear, resulting in wrong explosion/firework sprites
– Fixed special effects not being cleared
– Fixed yet again options return issues
– Fixed yet again gameplay resuming issues
Re-additions:
– Re-added missing shots