The Vanishing Shadow of Blackmoor Village

A Detective Story Gothic Fiction RPG

The Context of the Mystery

On the night of the Blood Moon, the reclusive Lord Blackwood vanished from his locked study in Blackmoor Manor. The only trace left behind: a single black-feathered arrow and a chilling howl that echoed across the moors. The villagers are hiding secrets—and one of them knows the truth.

Here is a list of the characters who live in the village:

Madam Eliza – Fortune Teller
Eccentric, dramatic whisperer

Jeremiah – Stable Boy
Nervous, fidgety, speaks fast

Dr. Violet Cross – Village Physician
Cold, logical, analytical

Tobias – Gamekeeper (recently fired)
Gruff, avoids eye contact, defensive

Miss Lucy – Librarian
Bookish, glasses-wearing, curious

Old Tom – Clocktower Keeper
Wheezy, paranoid, observant

Hector – Blacksmith
Sweaty, defensive, inventive

Percy – Blacksmith’s Apprentice
Quiet, scared, observant

Mrs. Agatha Thornberry – Baker
Cheerful, nosy, always flour-dusted

Reverend Ezekiel Holloway – Clergyman
Grave, superstitious, traditional

Beatrice – Flower Girl
Innocent, naive, cheerful

Captain Rufus Pike – Retired Soldier
Booming voice, one-eyed, suspicious

Daphne – Lady’s Maid
Haughty, proper, gossipy

Silas – Rat Catcher
Shifty, secretive, opportunistic

Lady Eleanor Blackwood – Lord’s Sister
Cold, elegant, gloved hands

 

Here are the facts the detectives had prior to visiting the village:

Here are the initial notes the police have collected from a meeting with the villagers:

Now, you can discuss the mystery in the comments section below.

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Comments (10)

  1. What really happened

    Gamekeeper shot an arrow to revenge, and Lord hid in the passage. The physician gave the lord medicine to cause potential illusion, their original plan was to give the lord illusion, so they can steal the fortune, but the gamekeeper’s intruder messed it up. Lady Eleanor gave old Tom money to turn the gears, which will cause the illusion. Tom, afraid to do it himself, paid the rat catcher to do it. They stole the money, and found the lord saw it all. They locked the lord up in the tower.

    Besides, the blacksmith was paid to make a mechanical hound to scare the lord. Also, the gamekeeper also saw what had happened, so they payed him for shush money.

    Eventually,

    Lady Eleanor’s sentenced 5 years of jail and loss of heir of leading the plan, paying others, and stealing money

    The physician’s sentenced 4 years of jail and 50 thousand dollars of doing illusion to others, and stealing money

    Old Tom is sentenced 1 month of jail and 5 thousand dollars of accepting pays, and paying others

    The rat catcher is sentenced 4 days of jail and 2 thousand dollars of accepting pays, and causing illusion of others

    The blacksmith is sentenced 2 month of jail of accepting money, and scaring others

    The gamekeeper is sentenced 1 week of jail and 8 thousand dollars of planning to kill others, and accepting money

  2. Thee sister of blacwod. was the. bad guy and the blacksmith .   the black smith tampered with the clock a month ago. and built the hound robot tracker thing. lord Blackwood was in the clock tower because he was checking the family lllooot and hallllllliuuuucinating

  3. What could have happened

    1. The gamekeeper bought bread to plan for his later escape. He shot an arrow(he’s a hunter) in the lord’s house, planning to let him have illusions. The lord had PTSD, and he went into the clock or turned into a hound. The gamekeeper went into the passage to steal the fortune, got out from the window, and buried the fortune in the moor to complete some tradition.